package h04.chesspieces; import fopbot.Robot; //Wichtig für Implementation //import h04.movement.MoveStrategy; import h04.template.ChessUtils; import java.awt.Point; public class Rook extends Robot { private final Team team; public Rook(final int x, final int y, final Team team){ super(x, y, team == Team.WHITE ? Families.ROOK_WHITE : Families.ROOK_BLACK); this.team = team; } //Wichtig für Implementation //@Override public Team getTeam() { return team; } //TODO H4.5 }