Exports Create ponders to disk.
git clone git://
Log | Files | Refs | README

commit 16e6376a9f04d0fe9e779a9d418f91ddc18bdb93
parent 51f269ca74c081b241d9dd4ed8aaf921c4bae70f
Author: Oshgnacknak <>
Date:   Sat, 10 Apr 2021 16:54:02 +0200


Diffstat: | 10++++++++++
DREADME.txt | 47-----------------------------------------------
2 files changed, 10 insertions(+), 47 deletions(-)

diff --git a/ b/ @@ -0,0 +1,9 @@ +# Create Ponder Wonder + +Exports Create ponders to disk. + +## Commands + +- `/pw start /path/to/put/images`: Starts rendering + +- `/pw stop`: Aborts rendering+ \ No newline at end of file diff --git a/README.txt b/README.txt @@ -1,46 +0,0 @@ - -Source installation information for modders -------------------------------------------- -This code follows the Minecraft Forge installation methodology. It will apply -some small patches to the vanilla MCP source code, giving you and it access -to some of the data and functions you need to build a successful mod. - -Note also that the patches are built against "un-renamed" MCP source code (aka -SRG Names) - this means that you will not be able to read them directly against -normal code. - -Setup Process: -============================== - -Step 1: Open your command-line and browse to the folder where you extracted the zip file. - -Step 2: You're left with a choice. -If you prefer to use Eclipse: -1. Run the following command: `gradlew genEclipseRuns` (`./gradlew genEclipseRuns` if you are on Mac/Linux) -2. Open Eclipse, Import > Existing Gradle Project > Select Folder - or run `gradlew eclipse` to generate the project. - -If you prefer to use IntelliJ: -1. Open IDEA, and import project. -2. Select your build.gradle file and have it import. -3. Run the following command: `gradlew genIntellijRuns` (`./gradlew genIntellijRuns` if you are on Mac/Linux) -4. Refresh the Gradle Project in IDEA if required. - -If at any point you are missing libraries in your IDE, or you've run into problems you can -run `gradlew --refresh-dependencies` to refresh the local cache. `gradlew clean` to reset everything -{this does not affect your code} and then start the process again. - -Mapping Names: -============================= -By default, the MDK is configured to use the official mapping names from Mojang for methods and fields -in the Minecraft codebase. These names are covered by a specific license. All modders should be aware of this -license, if you do not agree with it you can change your mapping names to other crowdsourced names in your -build.gradle. For the latest license text, refer to the mapping file itself, or the reference copy here: - - -Additional Resources: -========================= -Community Documentation: -LexManos' Install Video: -Forge Forum: -Forge Discord: - \ No newline at end of file